Friday, April 26, 2013

About Gantts and Stoners



Hey guys, we are back!

So, were do I start? Well, we are already working with our project's tutor and established a Gantt for the rest of the development. From now on, we will have one stage finished every four weeks till the end of the semester. That means that by August there will be a total of 10 stages including the warp zone. Now, that is only the game that we will show to obtain our degree, the complete first episode will consist of 13 stages, which we will finish once the August deadline is surpassed. Oh, I forgot to mention, we were also given the idea to turn AXYZ into an episodic game, which we were totally OK with.

Based on the same feedback we have been getting again a again we are at one step of actually changing our target audience to the stoner demographic.

Monday, April 1, 2013

Updates

Taking a little break on the project's advances. I am mostly fixing the bugs of the new stages that I didn't have time to check because of the hurry we had finishing them for the trailer, and Francis... well, I am sure Francis must be doing something about the concept arts.

We should record the game's antagonist voice soon, now that our voice actor is back from the U.S. The voices will be recorded in Spanish only at the moment, but I will add English subtitles to future uploaded gameplay videos if they have dialogues. The idea is to add subtitles to the game also, but that is not our priority right now.

Meetings with our guide teacher are supposed to begin soon as well, so the development process should follow a more structured path when that happens.