Monday, July 22, 2013

AXYZ Demo (Spanish Language)

The AXYZ Demo is finally here!!!

As I told you last time, this Demo is available in Spanish only at the moment, sorry. The English one will be uploaded as soon as we have the English dialogues edited. Although if you are an English speaker user, you should still be able to play, understand the gameplay and complete the Demo.

The Demo supports both mouse/keyboard and Dualshock3 control inputs. The DS3 is the way to go to fully experience AXYZ, there are instructions inside the compressed file to set the controller right but, just as the Demo, they are in Spanish. Anyway, if you already know how to use motioninjoy, you should open the DS3 instructions to know what changes you must apply to the control's options.

Have fun:

Friday, July 19, 2013

Signs of life

Ok people, the good news is that I am alive. The better news is that we finished the book and will proceed to hand it over to our school on Tuesday. The Great news is that we will upload  our first demo next week. The bad news is that it will be completely in Spanish. Yes, I know I said that we have already recorded the English dialogues, but right now we only have the Spanish ones edited and exported as audio files, and the recording studio at which our session is stored will be closed next week. We will keep you updated as soon as we have the English demo ready.

Sunday, July 14, 2013

When suddenly...

Remember when I said that the idea was to finish the book by the end of July? Well, that is not an idea anymore, it's mandatory. We have been informed that we have till July 26 to finish the damn thing and present it to our school. If there are no more blog entries after that date then it means that I have died in the process. GG everyone.

Wednesday, July 10, 2013

Near the end

We had a presentation the other day and things were pretty good, we made an interactive showing in Blender which smoothly continued on to the stages 05 and 06, the ones that we are going to use when making our final presentation, since the time limit does not allow us to show the full game and those are the most frantic stages of the game. But before the final presentation we have to write a book explaining the development process, the idea is to have this book finished by the end of July and after that is only a matter of time till they call us to show our project, which could be at any moment during this year's second semester. So, we could say that we are pretty much done with the game in relation to us getting our degree, now we have to focus on finishing the first episode of AXYZ and submit it to the IGF.

I forgot to mention that the voices were already recorded in both Spanish and English, so the IGF submission and any potential video with voices in it that we upload will be completely in English, Yay!

Also, I am not so much into Twitter since I mostly use it to only tweet when there is a new blog entry, but I understand its potential to share quick project's advances, but that will mostly depend if there is actually a public for that, so if you want to follow me you can find me at @daniel_dvj.